VMD-L Mailing List
From: Sebastian Reiter (Sebastian.Reiter_at_campus.lmu.de)
Date: Thu Jan 23 2020 - 10:03:06 CST
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Hi John, Hi Robin,
thank you both very much for the advice. I got my hands on a machine 
with a dedicated GPU now and the problem disappeared, so it was indeed 
the display drivers.
Best regards
Sebastian
On 22.01.20 20:51, Robin Betz wrote:
> Hi Sebastian,
>
> I've had similar problems where the render window doesn't update in 
> time for the snapshot to be captured.
> I believe premature optimization on the part of the display driver is 
> to blame.
> The environment variable VMDMSECDELAYHACK sets the number of 
> milliseconds between render calls. I have found values of 50-100 can 
> fix this problem for me, although you will want to find the sweet spot 
> between rendering at a reasonable rate and getting frame skipping.
>
> Hope this helps,
> Robin
>
> On Wed, Jan 22, 2020 at 11:33 AM Sebastian Reiter 
> <Sebastian.Reiter_at_campus.lmu.de 
> <mailto:Sebastian.Reiter_at_campus.lmu.de>> wrote:
>
>     Hi,
>
>     I am trying to make a movie of a protein with the ViewChangeRender
>     and
>     Movie Maker plugins and the snapshot render command. Particularly, I
>     would like to slowly zoom into a specific site of a protein. However,
>     snapshot sometimes seems to randomly zoom out a little from the
>     current
>     viewpoint. This causes the movie to stutter because the zooming
>     motion
>     is not continuous but interrupted by randomly offset frames.
>
>     I know that it has something to do with snapshot, because a dry
>     run with
>     Movie Maker looks just fine. Also, the same thing happens, when I
>     render
>     a static scene with snapshot.
>
>     Has anyone experienced this kind of issue before and knows a
>     solution?
>     If possible, I would like to stay with snapshot, because I am quite
>     happy with the look and because more sophisticated rendering
>     engines are
>     too slow on my machine for a movie with a few hundred frames.
>
>     I am using VMD 1.9.3 on a Ubuntu 18.04 64bit machine. The startup
>     information of VMD says the following about the available graphics:
>
>          Info) Multithreading available, 4 CPUs detected.
>          Info)   CPU features: SSE2 AVX AVX2 FMA
>          Info) Free system memory: 3816MB (48%)
>          Info) No CUDA accelerator devices available.
>          Warning) Detected X11 'Composite' extension: if incorrect
>     display
>     occurs
>          Warning) try disabling this X server option.  Most OpenGL drivers
>          Warning) disable stereoscopic display when 'Composite' is
>     enabled.
>          Info) OpenGL renderer: Mesa DRI Intel(R) HD Graphics 630
>     (Kaby Lake
>     GT2)
>          Info)   Features: STENCIL MSAA(4) MDE CVA MTX NPOT PP PS
>     GLSL(OVFS)
>          Info)   Full GLSL rendering mode is available.
>          Info)   Textures: 2-D (16384x16384), 3-D (512x512x512),
>     Multitexture (8)
>
>     Thanks in advance and best regards
>
>     Sebastian
>
-- Sebastian Reiter Ludwig-Maximilians-Universität München Department Chemie, AK de Vivie-Riedle Butenandtstr. 11, Haus E, Raum E0.019 D-81377 München Phone: +49 89 2180 77619 Email: Sebastian.Reiter_at_cup.uni-muenchen.de
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