VMD-L Mailing List
From: Arham Amouie (erham65t_at_yahoo.com)
Date: Mon Jan 09 2012 - 08:09:46 CST
- Next message: John Stone: "Re: Re: VMD and 3D visualization problems with Nvidia Quadro 4000"
- Previous message: Toni Giorgino: "Re: vmd-density-profile"
- Next in thread: John Stone: "Re: camera position and scale"
- Reply: John Stone: "Re: camera position and scale"
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ] [ attachment ]
Hello,
As far as I know, for every new molecule added, VMD will change camera position and scale, so that the whole molecule can be seen. I would like to write a script which resets the camera position and scale value to some defined absolute values. I guess "translate to" and "rotate" and "scale to" are good candidate commands for doing this task. Unfortunately VMD User's Guide doesn't explain these commands well (In fact it does not explain camera issues clearly). For instance, it explains "translate to" command in this way: "Translate to the absolute position (x, y, z) in screen units." But what is the definition of screen units? translating to a absolute position? Any help will be appreciated.
Best,
Arham Amouei
- Next message: John Stone: "Re: Re: VMD and 3D visualization problems with Nvidia Quadro 4000"
- Previous message: Toni Giorgino: "Re: vmd-density-profile"
- Next in thread: John Stone: "Re: camera position and scale"
- Reply: John Stone: "Re: camera position and scale"
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ] [ attachment ]