From: Mengjuei Hsieh (mjhsieh_at_gmail.com)
Date: Fri Dec 02 2005 - 18:11:30 CST

Hi,
I guess that I need a little help about the color range, can anyonesuggest a range? It seems that the auto-ranging might not work for me.
The windows shows dark grayInfo) VMD for WIN32, version 1.8.3 (February 15, 2005)Info) GLSL rendering mode is NOT available.Info) Textures: 2-D (2048x2048), 3-D (2048x2048x2048), Multitexture (8)
The powerbook shows dark greenInfo) OpenGL renderer: ATI Radeon 9600 OpenGL EngineInfo) Features: STENCIL RN MTXInfo) Textures: 2-D (2048x2048), 3-D (128x128x128), Multitexture (8)
The linux shows dark grayInfo) VMD for LINUX, version 1.8.4a22 (October 11, 2005)Info) OpenGL renderer: GeForce FX 5200/AGP/SSE2Info) Features: STENCIL MSAA(4) RN MDE CVA MTX PP PS GLSL(OVF)Info) Full GLSL rendering mode is available.Info) Textures: 2-D (4096x4096), 3-D (512x512x512), Multitexture (4)
Non OpenGL version only shows bright grayInfo) VMD for LINUX, version 1.8.4a22 (October 11, 2005)Info) OpenGL renderer: ATI Radeon 9600 OpenGL EngineInfo) Features: STENCIL RN MDE MTX PP PSInfo) GLSL rendering mode is NOT available.Info) Textures: 2-D (2048x2048), Multitexture (8)
--Mengjuei

On 12/1/05, John Stone <johns_at_ks.uiuc.edu> wrote:> Hi,> The coloring of the map has to do with the color method you've got selected> in the Graphical Representations window. If you want to color by potential,> you'll need to use the "Color by volume" coloring method, and you'll need a> video board that does 3-D texture mapping. You'll also want to check the> color scale data range values in the Trajectory tab and make sure that the> potential value range makes sense for the color scheme you want. I got it> to work on my machine here, so let me know if you need help getting this> loaded on your machines. You should check the VMD startup messages and make> sure that you see a message like this:> Info) Textures: 2-D (4096x4096), 3-D (512x512x512), Multitexture (4)>> The "3-D" item is the important one.>> John Stone> vmd_at_ks.uiuc.edu