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From: Pacci Evaristo, Felipe Fabricio (felipepacci_at_gmail.com)
Date: Sun Jul 21 2024 - 23:19:36 CDT
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Hi,
I've tried an assortment of different strategies, but I haven't been able
to move a point with known coordinates in my system to the origin of the
screen. I understand the {x y z} coordinates of the known point are in
"system units" (i.e., the same units as the ones in the trajectory file)
and the {0 0 0} coordinates of the origin of the screen are in "screen
units". How can I move all particles in my system by a vector that gets a
specific {x y z} point in the system to coincide with the {0 0 0} origin of
the screen, where {x y z} is in "system units" and {0 0 0} is in "screen
units"?
My last attempt involves using "translate to 0 0 0," which is not working...
Thanks,
*Felipe Fabricio Pacci Evaristo*
*Mobile:* +1 (773) 569-2978
*Email:* felipepacci_at_gmail.com
*Skype:* felipepacci
*Pronouns:* he/him/his
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