From: Norman Geist (norman.geist_at_uni-greifswald.de)
Date: Thu Nov 27 2014 - 10:31:26 CST

Well, I wouldn't complain about having such a feature available =D

Norman Geist.

> -----Ursprüngliche Nachricht-----
> Von: owner-vmd-l_at_ks.uiuc.edu [mailto:owner-vmd-l_at_ks.uiuc.edu] Im
> Auftrag von John Stone
> Gesendet: Mittwoch, 26. November 2014 20:50
> An: vmd-l_at_ks.uiuc.edu
> Betreff: vmd-l: Any interest in VMD supporting mirror reflections w/
> ray tracing?
>
> Hi,
> Both the CPU and GPU-accelerated Tachyon ray tracing engines
> in VMD currently implement mirror reflections, however this feature
> is not exposed in VMD itself (well it can be done, but only by setting
> some magic environment variables).
>
> It would be relatively easy for me to add a new VMD material property
> control to allow rendering of mirror reflections when using ray tracing
> engines like Tachyon, as well as programs such as POV-Ray, etc.
> I never added reflections before because they're poorly suited for
> OpenGL.
> Now that we have interactive ray tracing in VMD, it seems like it might
> be
> more plausible that people might want mirror reflections and other more
> advanced material properties. Reflections are clearly useful for
> making
> "pretty" pictures, but I had previously assumed that's only a very very
> small part of the usage of VMD. Do people think that would be useful
> enough that they'd want it added into the VMD material properties
> controls?
>
> Cheers,
> John Stone
> vmd_at_ks.uiuc.edu
>
> --
> NIH Center for Macromolecular Modeling and Bioinformatics
> Beckman Institute for Advanced Science and Technology
> University of Illinois, 405 N. Mathews Ave, Urbana, IL 61801
> http://www.ks.uiuc.edu/~johns/ Phone: 217-244-3349
> http://www.ks.uiuc.edu/Research/vmd/