From: Cosseddu, Salvatore (S.M.Cosseddu_at_warwick.ac.uk)
Date: Sun Feb 05 2012 - 09:53:57 CST

Dear All,

As a consequence of the perspective view, the spheres (i.g. ions) that lies on the borders of the OpenGL display assume a oval shape.

I can not find a way to avoid this problem, even because the shape is maintained once rendered (tachyonInternal, Pov-ray)

Regards
Salvatore

--
Salvatore Cosseddu
PhD student 
Centre for Scientific Computing and School of Engineering
University of Warwick
Coventry CV4 7AL
United Kingdom
email: S.M.Cosseddu_at_warwick.ac.uk