VMD-L Mailing List
From: Axel Kohlmeyer (akohlmey_at_cmm.chem.upenn.edu)
Date: Thu Mar 27 2008 - 11:57:58 CDT
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On Thu, 27 Mar 2008, Utpal Sarkar wrote:
US> Dear VMD users,
US> I am creating movie with VMD. I am trying to see
US> the XYZ-coordinate or Origin (0,0,0) of my sytem in the movie. But the
US> origin is VMD shows most probable not the true origin of the system, most
US> probably the system traslated (I am not quite sure though). Form the *.XYZ
no. VMD does not modify the real coordinates. it will try to guess the
best "camera position" after loading a new file, though.
US> file which I use to make the movie, I know that my system is 3.5 Angs. away
US> from the XY plane. This origin is the original Origin (0,0,0) with respect
US> to the coordinates I feed to VMD through the *.XYZ file. So how can I see
US> the Origin or XYZ- axis (with respect to the coordinate of my system) when I
US> am creating the movie?
if you click on
Display->Axes->Origin
you will have three small vectors indicating not only the
position of (0.0,0.0,0.0) but also the directions of the
three principal axes.
cheers,
axel.
US>
US> Thanking you in advance
US> regards
US> utpal
US>
-- ======================================================================= Axel Kohlmeyer akohlmey_at_cmm.chem.upenn.edu http://www.cmm.upenn.edu Center for Molecular Modeling -- University of Pennsylvania Department of Chemistry, 231 S.34th Street, Philadelphia, PA 19104-6323 tel: 1-215-898-1582, fax: 1-215-573-6233, office-tel: 1-215-898-5425 ======================================================================= If you make something idiot-proof, the universe creates a better idiot.
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- Next in thread: Adrian Kaats: "Re: How to see the original Origin (0,0,0, coordinate) of a system"
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