JMV 0.8 Windows Release Notes
JMV Windows Release Notes:
- JMV is built using Java and Java3D. In order to run JMV on your machine you will need to have both Java and Java3D installed on your machine. In order to use JMV within your web browser, you will also need to have a web browser installed that can use the Java Plug-In (JPI).
- JMV requires a Pentium class machine with approximately 32MB of RAM, and 16-bit color video as a minimally useful configuration. The use of a OpenGL or Direct3D hardware accelerated video card is highly recommended. Java3D uses either Direct3D or OpenGL to provide its hardware acceleration, so it is important to install the version of Java3D that will perform the best on your hardware.
- In order to achieve hardware accelerated 3-D rendering with the OpenGL-based Java3D, your video board must have an "OpenGL ICD" type video driver. Once you have an appropriate driver, you may need to set the board to a particular video mode in order to enable the hardware acceleration features. The instructions that come with the video driver should mention what modes are fully accelerated. You can retrieve current OpenGL drivers for many video boards (for Win9x) by using the GLSetup utility.
Java3D installation and information from other sites:
- Running Java3D in a browser
- Running Java3D in a browser (2)
- Installing Java3D
- Download Java3D
- Download Java2 SE
- Sun's Java3D 1.2.1 Install Notes
- J3d.org, the Java3D community web site
Stereoscopic Display Information
- JMV supports quad-buffered frame sequential stereo rendering using Java3D's stereoscopic rendering feature. Specific information on setting up stereo on PC's can be found among the several links from the web site below. Many of the low-end stereo solutions are not currently capable of working with Java3D. The web sites below contain good discussions of the hardware and software compatibility issues for stereo, particularly for PC's running Windows.
- Scitech GLDirect