ComputeHomePatch.h

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00001 
00007 /*
00008    Compute object which deals with a single patch.
00009 */
00010 
00011 #ifndef COMPUTEHOMEPATCH_H
00012 #define COMPUTEHOMEPATCH_H
00013 
00014 #include "Compute.h"
00015 #include "PatchTypes.h"
00016 
00017 #include "Box.h"
00018 #include "OwnerBox.h"
00019 
00020 class Patch;
00021 class HomePatch;
00022 class Node;
00023 class PatchMap;
00024 
00025 class ComputeHomePatch : public Compute {
00026 
00027 public:
00028   ComputeHomePatch(ComputeID c, PatchID pid);
00029   virtual ~ComputeHomePatch();
00030 
00031   virtual void initialize();
00032   virtual void atomUpdate();
00033   virtual void doWork();
00034 
00035 protected :
00036   int numAtoms;
00037   virtual void doForce(FullAtom* p, Results* r) = 0;
00038   Patch *patch;
00039   HomePatch *homePatch;
00040 
00041 private:
00042   PatchID patchID;
00043   Box<Patch,CompAtom> *positionBox;
00044   Box<Patch,Results> *forceBox;
00045 
00046 };
00047 
00048 #endif
00049 

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