From: John Stone (johns_at_ks.uiuc.edu)
Date: Wed May 22 2013 - 10:47:15 CDT

Hi,
  My understanding is that on non-Quadro GPUs, the NVIDIA 3-D Vision tools
don't allow OpenGL applications to use stereo. I presume your machine
doesn't have a Quadro GPU in it, and you're only using the GeForce GTX 680?
I do find it somewhat odd that VMD is detecting stereo (note the "STEREO"
flag shown in the OpenGL renderer settings), even though your emitter
is not responding. My guess is again, that this is the known limitation
in the behavior of NVIDIA's 3-D Vision software. I can contact NVIDIA
and verify that the stereo driver limitation I described above
still exists if you like.

Cheers,
  John Stone
  vmd_at_ks.uiuc.edu

On Fri, May 03, 2013 at 09:59:37PM -0400, Ming-Tsung Lee wrote:
> Hi all,
> I was wondering someone has experiences in using NVIDIA 3D vision for VMD
> under 64-bit Windows 7 Professional. I am grateful for any possible
> suggestion which may resolve my problem.
> Problem: 3D vision doesn't turned on while my VMD is running.
> (No 3D effects, IR emitter indicator light doesn't on)
> System: Windows 7 Pro 64 bit/NVIDIA GeForce GTX680/NVIDIA 3D vision 2
> wireless kits, tried both VMD Windows OpenGL CUDA and no CUDA
> Attempts:
> (1) I have tested the 3D vision using NVIDIA testing sample. Everything is
> fine, 3D vision can be altered by depth. While running other 3D program
> like NVIDIA photo viewer, the light on my IR emitter will glow.
> (2) Under the stereo setting at NVIDIA control panel, I have added the
> program as the VMD executable in program files (x86).
> (3) I turned on the stereo for Quadbuffered (tried each on in stereo)
> after starting VMD.
> (4) I have checked the console window (see below), showing the graphic
> unit and the 3D display are recognized by VMD.
> (5) I also tried to open another 3D application with VMD. Both windows of
> VMD and NVIDIA 3D photo viewer were placed side-by-side. IR emitter is
> turned on for the photo viewer, but VMD remained not 3D.
> Thoughts:
> I think the problem is that VMD doesn't trigger my 3D display, although I
> did add VMD in the NVIDIA control panel settings. Is there anyway I can
> troubleshoot this problem?
>
> Info) VMD for WIN32, version 1.9.1 (February 1, 2012)
> Info) http://www.ks.uiuc.edu/Research/vmd/
> Info) Email questions and bug reports to vmd_at_ks.uiuc.edu
> Info) Please include this reference in published work using VMD:
> Info) Humphrey, W., Dalke, A. and Schulten, K., `VMD - Visual
> Info) Molecular Dynamics', J. Molec. Graphics 1996, 14.1, 33-38.
> Info) -------------------------------------------------------------
> Info) Multithreading available, 8 CPUs detected.
> Info) Free system memory: 4095MB (100%)
> Info) OpenGL renderer: GeForce GTX 680/PCIe/SSE2
> Info) Features: STENCIL STEREO MDE CVA MTX NPOT PP PS GLSL(OVFGS)
> Info) Full GLSL rendering mode is available.
> Info) Textures: 2-D (16384x16384), 3-D (2048x2048x2048), Multitexture
> (4)
> Info) Spaceball driver not installed. Spaceball interface disabled.
> Info) No joysticks found. Joystick interface disabled.
> Info) Dynamically loaded 69 plugins in directory:
> Info) C:/Program Files (x86)/University of
> Illinois/VMD/plugins/WIN32/molfile
> vmd >

-- 
NIH Center for Macromolecular Modeling and Bioinformatics
Beckman Institute for Advanced Science and Technology
University of Illinois, 405 N. Mathews Ave, Urbana, IL 61801
http://www.ks.uiuc.edu/~johns/           Phone: 217-244-3349
http://www.ks.uiuc.edu/Research/vmd/