VMD-L Mailing List
From: John Stone (johns_at_ks.uiuc.edu)
Date: Thu Dec 20 2012 - 09:56:01 CST
- Next message: John Stone: "Re: VMD not displaying represenations by line"
- Previous message: maria goranovic: "Re: VMD not displaying represenations by line"
- In reply to: Chris Ing: "Real-time Representation Changes During Interactive MD"
- Next in thread: Chris Ing: "Re: Real-time Representation Changes During Interactive MD"
- Reply: Chris Ing: "Re: Real-time Representation Changes During Interactive MD"
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ] [ attachment ]
Hi,
  Using callbacks is definitely the best way for you to trigger
your own code to perform an analysis evaluation and/or display 
representation changes as you described.  In regards to the best
way to actually do the analytical steps you describe, that's a much
broader question that is hard to answer without knowing precisely 
what you want to do.  There are many plugins that compute distances
of one kind or another, so I think that finding one that does something
similar to what you have in mind might indeed be a good starting point.
Perhaps look at how the contact map tool works for starters?
Cheers,
  John Stone
  vmd_at_ks.uiuc.edu
On Wed, Dec 19, 2012 at 12:36:22PM -0500, Chris Ing wrote:
>    I'm trying to make a more responsive game out of an Interactive MD
>    simulation.
>    The game might simply be a protein and ligand in a box and the objective
>    of the game is to dock the ligand such that it satisfies some positional
>    or energetic criteria. I believe that numerous people, including me, have
>    done this simulation using interactive MD.  
>    The catch is that I'd really like to find a way to tell the gamer that
>    they have succeeded. Ideally, the VMD representation (color) of the
>    complex would gradually change the closer they got to the correct
>    solution, however, I'm not sure that's possible. 
>    I've briefly looked at the "imdmenu1.0" plugin and in particular the
>    callback whenever a new frame is received. This seems like a good starting
>    point. From here I could initiate a naive distance check between the known
>    final position of the ligand in the binding site and the position of the
>    ligand at the current frame. Then I could update the VMD representation
>    accordingly.
>    Is this the best approach for real-time processing of the interactive MD
>    data? Is there an similar TCL script (perhaps an existing plugin) that
>    computes distances between regions of a protein that I could borrow from?
>    Thanks for your time,
>    -Chris Ing
>    University of Toronto
-- NIH Center for Macromolecular Modeling and Bioinformatics Beckman Institute for Advanced Science and Technology University of Illinois, 405 N. Mathews Ave, Urbana, IL 61801 http://www.ks.uiuc.edu/~johns/ Phone: 217-244-3349 http://www.ks.uiuc.edu/Research/vmd/ Fax: 217-244-6078
- Next message: John Stone: "Re: VMD not displaying represenations by line"
- Previous message: maria goranovic: "Re: VMD not displaying represenations by line"
- In reply to: Chris Ing: "Real-time Representation Changes During Interactive MD"
- Next in thread: Chris Ing: "Re: Real-time Representation Changes During Interactive MD"
- Reply: Chris Ing: "Re: Real-time Representation Changes During Interactive MD"
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ] [ attachment ]



