From: Olaf Lenz (lenzo_at_mpip-mainz.mpg.de)
Date: Fri Mar 05 2010 - 02:31:11 CST

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Hi!

I noticed that when I create a cone graphics object in VMD and render
the scene in povray, the cone is not using the povray cone primitive,
but is triangulated and even introduces a povray macro for that. This is
not very nice for visualization.
Curiously, the cone at the end of the axis arrows uses a povray cone.

Is there a specific reason for that, or is the povray cone just not
implemented?

Best regards
        Olaf

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