Date: Tue Feb 22 2005 - 13:34:47 CST

I'm attempting to render a vmd scene composed of spheres colored with the User
method, in pov-ray.

When rendered in OpenGL, I get the proper mapping of User values to Color, a
smooth mapping from red for min, green for mid and blue for max. However, the
.pov file produced by vmd is mapping the mid colors to
rgbt<0.350,0.350,0.350,0.7>, which is gray instead of green. The min and max
colors are mapped properly to red and blue, respectively.

I have been able to test with 1.8.3 and 1.8.3b.

Alex Peyser