From: Tristan Croll (
Date: Thu Aug 21 2014 - 02:15:24 CDT


Just wondering: is there a "magic" command-line switch in Tachyon which gets depth cueing working correctly with transparency? Every time I attempt to render this combination using the standard switches, anything viewed through a transparent surface loses its "fog". I find that the trans_raster3d helps somewhat, but is still not infallible.