From: Phillips, Carolyn L. (cphillips_at_anl.gov)
Date: Sun Mar 02 2014 - 14:42:31 CST

Hello,

I am trying to pin down why my version of VMD 1.91.1 built from source has started seg faulting. (Note, i cannot run vmd -debug because gdb is no longer included with Xcode on Mavericks as a command line tool, you can get it from macports but it is now called ggdb )

 I started with verifying if I download and run the VMD1.9.1 binary that it still works. What I found is that this version does work, MacOS X OpenGL (32-bit Intel x86) (Apple MacOS-X 10.5.x or later).

This version crashes, MacOS X OpenGL, CUDA (32-bit Intel x86) (Apple MacOS-X 10.5.x or later with CUDA)

It cannot seem to interface with the cuda library correctly

/Volumes/VMD-1.9.1/VMD\ 1.9.1.app/Contents/MacOS/startup.command ; exit;
dyld: Library not loaded: @executable_path/libcudart.dylib
  Referenced from: /Volumes/VMD-1.9.1/VMD 1.9.1.app/Contents/MacOS/../Resources/VMD.app/Contents/MacOS/VMD
  Reason: Incompatible library version: VMD requires version 1.1.0 or later, but libcudart.dylib provides version 0.0.0
/Volumes/VMD-1.9.1/VMD 1.9.1.app/Contents/MacOS/startup.command: line 7: 2533 Trace/BPT trap: 5 "$p/../Resources/VMD.app/Contents/MacOS/VMD" $*
logout

[Process completed]

My system is

Mac OSX 10.9.1
Graphics NVIDIA GeForce GT 750M 2048 MB
Processor 2.3 GHz Intel Core i7

-Carolyn