From: Gianluca Interlandi (gianluca_at_u.washington.edu)
Date: Wed Sep 29 2010 - 16:34:24 CDT

Great, thanks! It looks similar to my old NVIDIA 7600GS. And the NVIDIA
ion contained in the 1215N-PU17 might be faster (although the only
difference seems to be DirectX10 support). Enough for VMD in any case.
Just a curiosity: the numbers go down 275 fps (probably after you
maximize) and then go up again to 2427 fps, is that when you switch back
to normal size again?.

Gianluca

On Wed, 29 Sep 2010, TRINH Minh Hieu wrote:

> On Wed, Sep 29, 2010 at 10:18 PM, Gianluca Interlandi
> <gianluca_at_u.washington.edu> wrote:
>> Hi Trinh,
>>
>> Thanks for sharing this information. Can you please type in a terminal:
>> glxgear
>>
>> then, wait 30 sec, then maximize the glxgear window, wait another 30 sec and
>> then send us the output?
>>
>
> Here it go :
> 12132 frames in 5.0 seconds = 2426.254 FPS
> 12136 frames in 5.0 seconds = 2427.074 FPS
> 12146 frames in 5.0 seconds = 2429.148 FPS
> 12141 frames in 5.0 seconds = 2428.089 FPS
> 12095 frames in 5.0 seconds = 2418.874 FPS
> 8347 frames in 5.0 seconds = 1668.982 FPS
> 1374 frames in 5.0 seconds = 274.666 FPS
> 1368 frames in 5.0 seconds = 273.559 FPS
> 1374 frames in 5.0 seconds = 274.717 FPS
> 1373 frames in 5.0 seconds = 274.452 FPS
> 1374 frames in 5.0 seconds = 274.630 FPS
> 1374 frames in 5.0 seconds = 274.711 FPS
> 1374 frames in 5.0 seconds = 274.715 FPS
> 1374 frames in 5.0 seconds = 274.653 FPS
> 1452 frames in 5.0 seconds = 290.378 FPS
> 12092 frames in 5.0 seconds = 2418.309 FPS
> 12153 frames in 5.0 seconds = 2430.409 FPS
> 12131 frames in 5.0 seconds = 2426.014 FPS
> 12153 frames in 5.0 seconds = 2430.475 FPS
> 11992 frames in 5.0 seconds = 2398.371 FPS
> 12145 frames in 5.0 seconds = 2428.974 FPS
> 12036 frames in 5.0 seconds = 2407.100 FPS
>
> I also tried when on battery :
>
> 9306 frames in 5.0 seconds = 1861.016 FPS
> 9487 frames in 5.0 seconds = 1897.386 FPS
> 9032 frames in 5.0 seconds = 1806.246 FPS
> 8946 frames in 5.0 seconds = 1789.159 FPS
> 9501 frames in 5.0 seconds = 1900.126 FPS
> 9481 frames in 5.0 seconds = 1896.107 FPS
> 9478 frames in 5.0 seconds = 1895.431 FPS
> 7168 frames in 5.0 seconds = 1433.062 FPS
> 1356 frames in 5.0 seconds = 271.090 FPS
> 1359 frames in 5.0 seconds = 271.721 FPS
> 1361 frames in 5.0 seconds = 272.092 FPS
> 1361 frames in 5.0 seconds = 272.112 FPS
> 1361 frames in 5.0 seconds = 272.046 FPS
> 1360 frames in 5.0 seconds = 271.954 FPS
> 1910 frames in 5.0 seconds = 381.947 FPS
> 9433 frames in 5.0 seconds = 1886.499 FPS
> 9315 frames in 5.0 seconds = 1862.843 FPS
> 9470 frames in 5.0 seconds = 1893.842 FPS
> 9486 frames in 5.0 seconds = 1897.162 FPS
> 8295 frames in 5.0 seconds = 1658.977 FPS
> 7786 frames in 5.0 seconds = 1557.162 FPS
>
> Regards,
>
> MH Trinh
>
>> Thank you!
>>
>>        Gianluca
>>
>> On Wed, 29 Sep 2010, TRINH Minh Hieu wrote:
>>
>>> Hi,
>>>
>>> I have a HP Mini 311c with Openuse 11.3, Xfce 4.6.2  and Windows XP
>>> SP3, that have
>>> Nvidia ION LE + Atom N270 (1.6GHz) + 2Go DDR3 Ram. *
>>>
>>> The battery stand for aroung 4h-5h.
>>>
>>> I have Nvidia driver 256.35
>>>
>>> Here is what I have when launch vmd:
>>> Info) Multithreading available, 2 CPUs detected.
>>> Info) Free system memory: 1545MB (88%)
>>> Info) Detected 1 available CUDA accelerator:
>>> Info)   [0] ION LE              2 SM_1.1 @ 1.10 GHz,  253MB RAM, KTO, ZCP
>>> Info) Creating CUDA device pool and initializing hardware...
>>> Warning) Detected X11 'Composite' extension: if incorrect display occurs
>>> Warning) try disabling this optional X server feature.
>>> Info) OpenGL renderer: ION LE/PCI/SSE2
>>> Info)   Features: STENCIL MSAA(4) MDE CVA MTX NPOT PP PS GLSL(OVF)
>>> Info)   Full GLSL rendering mode is available.
>>> Info)   Textures: 2-D (8192x8192), 3-D (2048x2048x2048), Multitexture (4)
>>>
>>> On Linux, when I open the Fab structure 1AY1 of an antibody that have
>>> : 3282 atoms and 423 residus, with cache mode on, I got :
>>> 6 fps with VDW in normal mode and 12.5 fps in GLSL mode
>>> 4.8 fps with surf in normal mode and 24 fps in GLSL mode
>>>
>>> If you need more informations, I can do some more testing,
>>> Regards,
>>>
>>>    M.H. Trinh
>>>
>>>>
>>>> Date: Sun, 26 Sep 2010 12:01:40 -0700 (PDT)
>>>> From: Gianluca Interlandi <gianluca_at_u.washington.edu>
>>>> Subject: vmd-l: Experience with Asus Netbook
>>>>
>>>> Hi!
>>>>
>>>> It might be a bit off topic. I wanted to ask whether anybody has had any
>>>> experience with the Asus EEE netbook:
>>>>
>>>>
>>>> http://www.newegg.com/Product/Product.aspx?Item=N82E16834220805&cm_re=asus_eee-_-34-220-805-_-Product
>>>>
>>>> ASUS Eee PC 1215N-PU17-BK Black Intel Atom D525(1.80GHz) Dual Core 12.1"
>>>> WXGA 2GB Memory 250GB HDD NetBook
>>>>
>>>> In particular concerning the graphics card: Next-generation NVIDIA ION
>>>> graphics
>>>>
>>>> Has anybody tested it with glxgear, how many frames per second? Is it
>>>> enough to run VMD on it and display and smoothly rotate a molecule (a few
>>>> 100 AA) with SURF or VDW on? I plan to use it mainly for conference
>>>> presentations. Does it have openGL 3D acceleration?
>>>>
>>>> Thanks,
>>>>
>>>>      Gianluca
>>>>
>>>> - -----------------------------------------------------
>>>> Gianluca Interlandi, PhD gianluca_at_u.washington.edu
>>>>                     +1 (206) 685 4435
>>>>                     http://artemide.bioeng.washington.edu/
>>>>
>>>> Postdoc at the Department of Bioengineering
>>>> at the University of Washington, Seattle WA U.S.A.
>>>> - -----------------------------------------------------
>>>>
>>>> ------------------------------
>>>>
>>>> Date: Sun, 26 Sep 2010 21:36:52 -0700 (PDT)
>>>> From: Rob <spamrefuse_at_yahoo.com>
>>>> Subject: vmd-l: Re: plugin for Abinit output files
>>>>
>>>>> Hi Rob,
>>>>>   I'm finally catching up on a long backlog of emails...
>>>>> I'm testing compiles of your plugin on multiple platforms presently.
>>>>> Can you send me some example ABINIT files I should be able to load with
>>>>> it?
>>>>> (either email, or post them on your web page in the same directory
>>>>>  as the abinit plugin source code link you sent)
>>>>>
>>>>> As soon as I get past a few small compilation issues, I could
>>>>> then add the code to the VMD CVS tree. Are you agreeable with it
>>>>> being open source like the other VMD plugins?
>>>>>
>>>>> Cheers,
>>>>>   John Stone
>>>>
>>>> It's in place:
>>>>
>>>> http://skku.homeip.net/lahaye/vmd/
>>>>
>>>> there are the GEO and DEN files of the Silicon unit cell.
>>>>
>>>> GEO has the geometry.
>>>>
>>>> The DEN file has the charge density, but also the geometry is part
>>>> of the density header information. Therefore when you load the
>>>> charge density, you can use two representations for showing
>>>> the atoms (Drawing Method CPK) and the charge density
>>>> (Drawing Method Isosurface).
>>>>
>>>> Rob.
>>>>
>>>>
>>>>
>>>>
>>>> ------------------------------
>>>>
>>>> End of vmd-l digest V1 #1689
>>>> ****************************
>>>>
>>>>
>>>
>>>
>>>
>>> --
>>> ============================================
>>>    M. TRINH Minh Hieu
>>>    CEA, IBEB, SBTN/LIRM,
>>>    Tél : 04 66 79 19 44
>>>    F-30207 Bagnols-sur-Cèze, FRANCE
>>> ============================================
>>>
>>>
>>
>> -----------------------------------------------------
>> Gianluca Interlandi, PhD gianluca_at_u.washington.edu
>>                    +1 (206) 685 4435
>>                    http://artemide.bioeng.washington.edu/
>>
>> Postdoc at the Department of Bioengineering
>> at the University of Washington, Seattle WA U.S.A.
>> -----------------------------------------------------
>
>
>
> --
> ============================================
>    M. TRINH Minh Hieu
>    CEA, IBEB, SBTN/LIRM,
>    Tél : 04 66 79 19 44
>    F-30207 Bagnols-sur-Cèze, FRANCE
> ============================================
>

-----------------------------------------------------
Gianluca Interlandi, PhD gianluca_at_u.washington.edu
                     +1 (206) 685 4435
                     http://artemide.bioeng.washington.edu/

Postdoc at the Department of Bioengineering
at the University of Washington, Seattle WA U.S.A.
-----------------------------------------------------