VMD 1.8.5 Windows Release Notes
Windows Installation Requirement:
- Windows XP or Windows Vista as the base operating system.
- VMD requires a pentium class machine with approximately 256MB of RAM,
and a 16-bit color video as a minimally useful configuration. The use
of a fast OpenGL hardware accelerated video card is highly recommended.
Installation notes and solution to common problems:
- Stability issues, corrupted graphics, video driver bugs:
If you install VMD successfully, but the program crashes
at startup, or behaves erratically, there's an extremely
high probability that you have a buggy graphics device driver installed.
While extreme forms of these symptoms are a rare occurence, it has been
known to happen with computers purchased coincident with the release of
brand new graphics chipsets, when drivers are the most buggy. Some users
have owned machines for a year and never updated their drivers, and so the
first time they run VMD, it encounters the old/buggy driver, sometimes
leading to a crash, garbled images on the display, or other symptoms.
This is particularly true of video drivers that have sub-standard
implementations of OpenGL Shading Language.
This type of problem can typically be immediately remedied
by visiting the video card vendor's web site and downloading
and installing their most up-to-date drivers for your graphics board.
(e.g. the
ATI,
Intel,
or
NVIDIA web driver update web sites.)
If all else fails, it is possible to enable a system-wide
environment variable in Windows which will cause VMD to avoid using
any advanced OpenGL graphics features, using a minimalistic "safe subset",
which will reduce performance but increase stability. This mode can
be enabled by adding and setting the environment variable
"VMDSIMPLEGRAPHICS" to "1" in the control panel
"System Properties" window, in the "Advanced" tab.
- Special Windows XP x64 (64-bit) installation notes:
The standard WinZip/Installshield self-extracting installers
encounter a problem with the 64-bit edition of Windows XP. In order
to work around this problem, please follow
these instructions.
- Windows Vista Performance (Jan 29, 2007):
Tom's Hardware article summarizing early experiences with
Vista performance versus XP.
- Windows Vista OpenGL Performance (Feb, 2007):
The OpenGL ARB has posted an article which describes
performance issues and their implications resulting
from the new Windows Vista display driver model, and the
new "Aero" desktop.
- Windows Vista OpenGL Performance (Jan 29, 2007):
Tom's Hardware
performance test of Windows Vista graphics drivers
The majority of these performance results apply equally to
VMD as they do to the video games used in the tests.
- Windows Vista and stereoscopic display:
Initial indications seem to be that Windows Vista will not provide
support for stereoscopic display. See the commentary in the
'Two things to watch out for' section of the "NVIDIA: OpenGL on Vista"
Siggraph presentation posted here:
http://www.khronos.org/developers/library/siggraph2006/OpenGL_BOF/
Stereoscopic Display Information
- VMD supports quad-buffered frame sequential stereo rendering.
Specific information on setting up stereo on PC's can be found
among the several links from the web site below. Many of the low-end
stereo solutions are not currently capable of working within VMD, but we
have are evaluating adding such support into VMD. The web sites below
contain good discussions of the hardware and software compatibility
issues for stereo, particularly for PC's running Windows.
- REAL D (formerly StereoGraphics)
- Stereo3D.com
- Scitech GLDirect
Limitations of the Windows version of VMD