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OSPRay2DisplayDevice Class Reference

FileRenderer subclass to exports VMD scenes to OSPRay. More...

#include <OSPRay2DisplayDevice.h>

Inheritance diagram for OSPRay2DisplayDevice:

FileRenderer DisplayDevice List of all members.

Public Methods

 OSPRay2DisplayDevice (VMDApp *, int interactive)
 constructor ... initialize some variables. More...

virtual ~OSPRay2DisplayDevice (void)
 destructor. More...

void write_header (void)
 write the header info. This is an alias for prepare3D. More...

void write_trailer (void)
 write any trailer info. This is called by update. More...


Static Public Methods

int OSPRay_Global_Init (void)
 global init, call ONCE. More...

void OSPRay_Global_Shutdown (void)
 global shutdown, call ONCE. More...


Protected Methods

void send_cylinder_buffer (void)
void cylinder (float *, float *, float rad, int filled)
 draw a cylinder, with optional caps. More...

void text (float *pos, float size, float thickness, const char *str)
 draw text at specified location. More...

void sphere_array (int num, int res, float *centers, float *radii, float *colors)
 draw a sphere array. More...

void send_triangle_buffer (void)
void triangle (const float *, const float *, const float *, const float *, const float *, const float *)
 single color triangle with interpolated surface normals. More...

void tricolor (const float *xyz1, const float *xyz2, const float *xyz3, const float *n1, const float *n2, const float *n3, const float *c1, const float *c2, const float *c3)
 triangle with interpolated surface normals and vertex colors. More...

void trimesh_c4u_n3b_v3f (unsigned char *c, signed char *n, float *v, int numfacets)
 triangle mesh built from a vertex array. More...

void trimesh_c4u_n3f_v3f (unsigned char *c, float *n, float *v, int numfacets)
 triangle mesh built from a vertex array. More...

void trimesh_c4n3v3 (int numverts, float *cnv, int numfacets, int *facets)
 triangle mesh built from a vertex array and facet vertex index arrays. More...

void trimesh_n3b_v3f (signed char *n, float *v, int numfacets)
void trimesh_n3f_v3f (float *n, float *v, int numfacets)
 triangle mesh built from a vertex array. More...

void tristrip (int numverts, const float *cnv, int numstrips, const int *vertsperstrip, const int *facets)
 triangle strips built from a vertex array and vertex index arrays. More...


Detailed Description

FileRenderer subclass to exports VMD scenes to OSPRay.

Definition at line 50 of file OSPRay2DisplayDevice.h.


Constructor & Destructor Documentation

OSPRay2DisplayDevice::OSPRay2DisplayDevice VMDApp  ,
int    interactive
 

constructor ... initialize some variables.

Definition at line 70 of file OSPRay2DisplayDevice.C.

References FileRenderer::aasamples, NameList< int >::add_name, FileRenderer::aosamples, FileRenderer::curformat, FileRenderer::formats, FileRenderer::has_aa, DisplayDevice::vmdapp, and wkf_timer_create.

OSPRay2DisplayDevice::~OSPRay2DisplayDevice void    [virtual]
 

destructor.

Definition at line 98 of file OSPRay2DisplayDevice.C.

References wkf_timer_destroy.


Member Function Documentation

void OSPRay2DisplayDevice::cylinder float *   ,
float *   ,
float    rad,
int    filled
[protected, virtual]
 

draw a cylinder, with optional caps.

Reimplemented from FileRenderer.

Definition at line 155 of file OSPRay2DisplayDevice.C.

References ResizeArray< float >::append, ResizeArray< float >::append2, ResizeArray< float >::append2x3, ResizeArray< float >::append3, FileRenderer::colorIndex, CYLINDER_LEADINGCAP, CYLINDER_TRAILINGCAP, Matrix4::mat, FileRenderer::matData, FileRenderer::materialIndex, NULL, FileRenderer::scale_factor, send_cylinder_buffer, Stack< Matrix4 >::top, and FileRenderer::transMat.

int OSPRay2DisplayDevice::OSPRay_Global_Init void    [static]
 

global init, call ONCE.

Definition at line 59 of file OSPRay2DisplayDevice.C.

References OSPRay2Renderer::OSPRay_Global_Init.

Referenced by FileRenderList::FileRenderList.

void OSPRay2DisplayDevice::OSPRay_Global_Shutdown void    [static]
 

global shutdown, call ONCE.

Definition at line 64 of file OSPRay2DisplayDevice.C.

References OSPRay2Renderer::OSPRay_Global_Shutdown.

Referenced by FileRenderList::~FileRenderList.

void OSPRay2DisplayDevice::send_cylinder_buffer void    [protected]
 

Definition at line 124 of file OSPRay2DisplayDevice.C.

References OSPRay2Renderer::cylinder_array_color, NULL, and ResizeArray< float >::num.

Referenced by cylinder, and write_trailer.

void OSPRay2DisplayDevice::send_triangle_buffer void    [protected]
 

Definition at line 301 of file OSPRay2DisplayDevice.C.

References FileRenderer::matData, NULL, ResizeArray< float >::num, and OSPRay2Renderer::trimesh_n3f_v3f.

Referenced by triangle, and write_trailer.

void OSPRay2DisplayDevice::sphere_array int    num,
int    res,
float *    centers,
float *    radii,
float *    colors
[protected, virtual]
 

draw a sphere array.

Reimplemented from FileRenderer.

Definition at line 214 of file OSPRay2DisplayDevice.C.

References FileRenderer::materialIndex, FileRenderer::nearest_index, FileRenderer::scale_factor, OSPRay2Renderer::sphere_array_color, FileRenderer::super_set_color, Stack< Matrix4 >::top, and FileRenderer::transMat.

void OSPRay2DisplayDevice::text float *    pos,
float    size,
float    thickness,
const char *    str
[protected, virtual]
 

draw text at specified location.

Reimplemented from FileRenderer.

Definition at line 231 of file OSPRay2DisplayDevice.C.

References ResizeArray::append2x3, ResizeArray::append3, FileRenderer::colorIndex, OSPRay2Renderer::cylinder_array, DEFAULT_RADIUS, hersheyDrawInitLetter, hersheyDrawNextLine, FileRenderer::matData, FileRenderer::materialIndex, NULL, ResizeArray::num, size, OSPRay2Renderer::sphere_array, Stack< Matrix4 >::top, FileRenderer::transMat, DisplayDevice::x, and DisplayDevice::y.

void OSPRay2DisplayDevice::triangle const float *    a,
const float *    b,
const float *    c,
const float *    n1,
const float *    n2,
const float *    n3
[protected, virtual]
 

single color triangle with interpolated surface normals.

Reimplemented from FileRenderer.

Definition at line 317 of file OSPRay2DisplayDevice.C.

References ResizeArray< float >::append3x3, FileRenderer::colorIndex, Matrix4::mat, FileRenderer::materialIndex, NULL, send_triangle_buffer, Stack< Matrix4 >::top, and FileRenderer::transMat.

void OSPRay2DisplayDevice::tricolor const float *    a,
const float *    b,
const float *    c,
const float *    n1,
const float *    n2,
const float *    n3,
const float *    c1,
const float *    c2,
const float *    c3
[protected, virtual]
 

triangle with interpolated surface normals and vertex colors.

Reimplemented from FileRenderer.

Definition at line 342 of file OSPRay2DisplayDevice.C.

References FileRenderer::materialIndex, Stack< Matrix4 >::top, FileRenderer::transMat, OSPRay2Renderer::tricolor_list, and vec_copy.

void OSPRay2DisplayDevice::trimesh_c4n3v3 int    numverts,
float *    cnv,
int    numfacets,
int *    facets
[protected, virtual]
 

triangle mesh built from a vertex array and facet vertex index arrays.

Reimplemented from FileRenderer.

Definition at line 377 of file OSPRay2DisplayDevice.C.

References FileRenderer::materialIndex, Stack< Matrix4 >::top, FileRenderer::transMat, and OSPRay2Renderer::trimesh_c4n3v3.

void OSPRay2DisplayDevice::trimesh_c4u_n3b_v3f unsigned char *    c,
signed char *    n,
float *    v,
int    numfacets
[protected, virtual]
 

triangle mesh built from a vertex array.

Reimplemented from FileRenderer.

Definition at line 364 of file OSPRay2DisplayDevice.C.

References FileRenderer::materialIndex, n, Stack< Matrix4 >::top, FileRenderer::transMat, and OSPRay2Renderer::trimesh_c4u_n3b_v3f.

void OSPRay2DisplayDevice::trimesh_c4u_n3f_v3f unsigned char *    c,
float *    n,
float *    v,
int    numfacets
[protected, virtual]
 

triangle mesh built from a vertex array.

Reimplemented from FileRenderer.

Definition at line 371 of file OSPRay2DisplayDevice.C.

References FileRenderer::materialIndex, n, Stack< Matrix4 >::top, FileRenderer::transMat, and OSPRay2Renderer::trimesh_c4u_n3f_v3f.

void OSPRay2DisplayDevice::trimesh_n3b_v3f signed char *    n,
float *    v,
int    numfacets
[protected, virtual]
 

Reimplemented from FileRenderer.

Definition at line 384 of file OSPRay2DisplayDevice.C.

References FileRenderer::colorIndex, FileRenderer::matData, FileRenderer::materialIndex, n, Stack< Matrix4 >::top, FileRenderer::transMat, and OSPRay2Renderer::trimesh_n3b_v3f.

void OSPRay2DisplayDevice::trimesh_n3f_v3f float *    n,
float *    v,
int    numfacets
[protected, virtual]
 

triangle mesh built from a vertex array.

Reimplemented from FileRenderer.

Definition at line 389 of file OSPRay2DisplayDevice.C.

References FileRenderer::colorIndex, FileRenderer::matData, FileRenderer::materialIndex, n, Stack< Matrix4 >::top, FileRenderer::transMat, and OSPRay2Renderer::trimesh_n3f_v3f.

void OSPRay2DisplayDevice::tristrip int    numverts,
const float *    cnv,
int    numstrips,
const int *    vertsperstrip,
const int *    facets
[protected, virtual]
 

triangle strips built from a vertex array and vertex index arrays.

Reimplemented from FileRenderer.

Definition at line 403 of file OSPRay2DisplayDevice.C.

References FileRenderer::materialIndex, Stack< Matrix4 >::top, FileRenderer::transMat, and OSPRay2Renderer::tristrip.

void OSPRay2DisplayDevice::write_header void    [virtual]
 

write the header info. This is an alias for prepare3D.

Reimplemented from FileRenderer.

Definition at line 524 of file OSPRay2DisplayDevice.C.

References FileRenderer::aasamples, DisplayDevice::ao_enabled, FileRenderer::aosamples, DisplayDevice::CUE_EXP, DisplayDevice::CUE_EXP2, DisplayDevice::CUE_LINEAR, DisplayDevice::dof_enabled, OSPRay2Renderer::dof_on, DisplayDevice::get_ao_ambient, DisplayDevice::get_ao_direct, DisplayDevice::get_cue_density, DisplayDevice::get_cue_end, DisplayDevice::get_cue_start, DisplayDevice::get_dof_fnumber, DisplayDevice::get_dof_focal_dist, DisplayDevice::NUM_CUE_MODES, OSPRay2Renderer::RT_FOG_EXP, OSPRay2Renderer::RT_FOG_EXP2, OSPRay2Renderer::RT_FOG_LINEAR, OSPRay2Renderer::RT_FOG_NONE, OSPRay2Renderer::set_aa_samples, OSPRay2Renderer::set_ao_ambient, OSPRay2Renderer::set_ao_direct, OSPRay2Renderer::set_ao_samples, OSPRay2Renderer::set_camera_dof_fnumber, OSPRay2Renderer::set_camera_dof_focal_dist, OSPRay2Renderer::set_cue_mode, OSPRay2Renderer::setup_context, DisplayDevice::shadows_enabled, OSPRay2Renderer::shadows_on, wkf_timer_start, DisplayDevice::xSize, and DisplayDevice::ySize.

void OSPRay2DisplayDevice::write_trailer void    [virtual]
 

write any trailer info. This is called by update.

Reimplemented from FileRenderer.

Definition at line 595 of file OSPRay2DisplayDevice.C.

References OSPRay2Renderer::destroy_scene, DisplayDevice::eyeDist, DisplayDevice::eyePos, DisplayDevice::eyeSep, FileRenderer::my_filename, NULL, DisplayDevice::ORTHOGRAPHIC, DisplayDevice::PERSPECTIVE, DisplayDevice::projection, OSPRay2Renderer::render_to_file, OSPRay2Renderer::RT_ORTHOGRAPHIC, OSPRay2Renderer::RT_PERSPECTIVE, send_cylinder_buffer, send_triangle_buffer, OSPRay2Renderer::set_camera_projection, OSPRay2Renderer::set_camera_stereo_convergence_dist, OSPRay2Renderer::set_camera_stereo_eyesep, OSPRay2Renderer::set_camera_zoom, strupcmp, DisplayDevice::vSize, wkf_timer_stop, wkf_timer_time, wkf_timer_timenow, and DisplayDevice::zDist.


The documentation for this class was generated from the following files:
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