#include <CaveScene.h>
Inheritance diagram for CaveScene:
Public Methods | |
CaveScene (VMDApp *) | |
pass in VMDApp handle, needed for VMDexit. More... | |
virtual | ~CaveScene (void) |
void | draw (DisplayDevice *) |
Called by the CAVE display function, copies shared mem variables to process-local variables, then calls draw() in the parent. More... | |
virtual int | prepare () |
Call the parent's prepare, then update the shared memory info. More... | |
void * | operator new (size_t) |
Use CAVE allocator-deallocator for CaveScene object. More... | |
void | operator delete (void *, size_t) |
Definition at line 55 of file CaveScene.h.
|
pass in VMDApp handle, needed for VMDexit.
Definition at line 42 of file CaveScene.C. References malloc_from_CAVE_memory, NULL, and wkf_thread_barrier_init_proc_shared. |
|
Definition at line 68 of file CaveScene.C. References free_to_CAVE_memory. |
|
Called by the CAVE display function, copies shared mem variables to process-local variables, then calls draw() in the parent.
Reimplemented from Scene. Definition at line 79 of file CaveScene.C. References Scene::draw, DisplayDevice::is_renderer_process, vmd_msleep, and wkf_thread_barrier. |
|
Definition at line 115 of file CaveScene.C. References free_to_CAVE_memory. |
|
Use CAVE allocator-deallocator for CaveScene object.
Definition at line 111 of file CaveScene.C. References malloc_from_CAVE_memory. |
|
Call the parent's prepare, then update the shared memory info.
Reimplemented from Scene. Definition at line 100 of file CaveScene.C. References Scene::prepare, and VMDApp::VMDexit. |