#include <stdio.h>#include <stdlib.h>#include <math.h>#include "FltkOpenGLDisplayDevice.h"#include "Inform.h"#include "utilities.h"#include "config.h"#include "VMDApp.h"#include "FL/Fl.H"#include "FL/Fl_Gl_Window.H"#include "FL/forms.H"Go to the source code of this file.
Compounds | |
| class | myglwindow |
| Fl_Gl_Window subclass that implements an OpenGL rendering surface for use by the FltkOpenGLDisplayDevice class. More... | |
Variables | |
| const char * | glStereoNameStr [OPENGL_STEREO_MODES] |
| const char * | glRenderNameStr [OPENGL_RENDER_MODES] |
| const char * | glCacheNameStr [OPENGL_CACHE_MODES] |
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Initial value:
{ "Off",
"On" }Definition at line 180 of file FltkOpenGLDisplayDevice.C. Referenced by FltkOpenGLDisplayDevice::FltkOpenGLDisplayDevice. |
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Initial value:
{ "Normal",
"GLSL",
"Acrobat3D" }Definition at line 175 of file FltkOpenGLDisplayDevice.C. Referenced by FltkOpenGLDisplayDevice::FltkOpenGLDisplayDevice. |
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Initial value:
{ "Off",
"QuadBuffered",
"DTI SideBySide",
"Checkerboard",
"ColumnInterleaved",
"RowInterleaved",
"Anaglyph",
"SideBySide",
"AboveBelow",
"Left",
"Right" }Definition at line 162 of file FltkOpenGLDisplayDevice.C. Referenced by FltkOpenGLDisplayDevice::FltkOpenGLDisplayDevice. |
1.2.14 written by Dimitri van Heesch,
© 1997-2002