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CommandQueue.C

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00001 /***************************************************************************
00002  *cr                                                                       
00003  *cr            (C) Copyright 1995-2019 The Board of Trustees of the           
00004  *cr                        University of Illinois                       
00005  *cr                         All Rights Reserved                        
00006  *cr                                                                   
00007  ***************************************************************************/
00008 
00009 /***************************************************************************
00010  * RCS INFORMATION:
00011  *
00012  *      $RCSfile: CommandQueue.C,v $
00013  *      $Author: johns $        $Locker:  $             $State: Exp $
00014  *      $Revision: 1.57 $       $Date: 2019/01/17 21:20:58 $
00015  *
00016  ***************************************************************************
00017  * DESCRIPTION:
00018  * 
00019  * This stores all the Commands to be run in a queue.  The idea is that
00020  * the various events add Commands to the command queue then they
00021  * are read off the queue and the UIs are notified.
00022  *
00023  * Commands may be logged to a file, if desired.
00024  *
00025  ***************************************************************************/
00026 
00027 #include "CommandQueue.h"
00028 #include "Command.h"
00029 #include "UIObject.h"
00030 #include "TextEvent.h"
00031 #include "utilities.h"
00032 #include "config.h"
00033 
00035 CommandQueue::CommandQueue(void) : cmdlist(64) {
00036 }
00037     
00038 
00040 // we must remove all commands, and delete them as well.
00041 // if logging, must close file
00042 CommandQueue::~CommandQueue(void) {
00043   for (int i=0; i<cmdlist.num(); i++)
00044     delete cmdlist[i];
00045 }
00046 
00047 void CommandQueue::register_UI(UIObject *ui) {
00048   if (uilist.find(ui) == -1) 
00049     uilist.append(ui);
00050 }
00051 
00052 void CommandQueue::unregister_UI(UIObject *ui) {
00053   int ind = uilist.find(ui);
00054   if (ind >= 0)
00055     uilist.remove(ind);
00056 }
00057 
00059 void CommandQueue::runcommand(Command *cmd) {
00060   // ... and report the action has been done
00061   Command::Cmdtype cmdtype = cmd->gettype();
00062   int n = uilist.num();
00063   for (int i=0; i<n; i++) {
00064     UIObject *ui = uilist[i];
00065     // XXX call act_on_command even if not ui->active()
00066     if (ui->want_command(cmdtype)) 
00067       ui->act_on_command(cmdtype, cmd);
00068   }
00069   delete cmd;
00070 }
00071 
00073 
00074 // add a new command to the list ... always adds to queue, does not
00075 // execute.  
00076 void CommandQueue::append(Command *cmd) {
00077   cmdlist.append(cmd);
00078 }
00079 
00080 void CommandQueue::execute_all() {
00081   int n = cmdlist.num();
00082   for (int i=0; i<n; i++) {
00083     runcommand(cmdlist[i]);
00084   }
00085   cmdlist.clear();
00086 }
00087 
00088 void CommandQueue::check_events() {
00089   for (int i=0; i<uilist.num(); i++) {
00090     UIObject *ui = uilist[i];
00091     if (ui->active())
00092       ui->check_event();
00093   }
00094 }
00095 
00096 

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