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CmdDisplay.C

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00001 /***************************************************************************
00002  *cr                                                                       
00003  *cr            (C) Copyright 1995-2019 The Board of Trustees of the           
00004  *cr                        University of Illinois                       
00005  *cr                         All Rights Reserved                        
00006  *cr                                                                   
00007  ***************************************************************************/
00008 
00009 /***************************************************************************
00010  * RCS INFORMATION:
00011  *
00012  *      $RCSfile: CmdDisplay.C,v $
00013  *      $Author: johns $        $Locker:  $             $State: Exp $
00014  *      $Revision: 1.84 $       $Date: 2019/01/17 21:20:58 $
00015  *
00016  ***************************************************************************
00017  * DESCRIPTION:
00018  *   These are the Commands that control the various aspects
00019  * of the display, like, the clipping planes, eye separation, etc.
00020  *
00021  ***************************************************************************/
00022 
00023 #include <stdlib.h>
00024 #include <string.h>
00025 #include <ctype.h>
00026 
00027 #if defined(ARCH_AIX4)
00028 #include <strings.h>
00029 #endif
00030 
00031 #include "config.h"
00032 #include "CmdDisplay.h"
00033 #include "utilities.h"
00034 #include "Inform.h"
00035 
00036 // These are the Command:: enums used by this file:
00037 //  DISP_STEREO, DISP_STEREOSWAP,  DISP_CACHEMODE, 
00038 //  DISP_RENDERMODE, DISP_PROJ, DISP_EYESEP, 
00039 //  DISP_FOCALLEN, DISP_LIGHT_ON, DISP_LIGHT_HL, DISP_LIGHT_ROT, 
00040 //  DISP_MATERIALS_CHANGE, DISP_CLIP, DISP_DEPTHCUE, DISP_ANTIALIAS, 
00041 //  DISP_SCRHEIGHT, DISP_SCRDIST, CMD_AXES, CMD_STAGE
00042 
00043 void CmdResetView::create_text(void) {
00044   *cmdText << "display resetview" << ends;
00045 }
00046 
00047 CmdResetView::CmdResetView()
00048 : Command(Command::DISP_RESETVIEW) { }
00049 
00050 void CmdDisplayStereo::create_text(void) {
00051   *cmdText << "display stereo " << mode << ends;
00052 }
00053 CmdDisplayStereo::CmdDisplayStereo(const char *newmode)
00054   : Command(Command::DISP_STEREO) {
00055   mode = stringdup(newmode);
00056 }
00057 CmdDisplayStereo::~CmdDisplayStereo() {
00058   delete [] mode;
00059 }
00060 
00061 
00062 void CmdDisplayStereoSwap::create_text(void) {
00063   *cmdText << "display stereoswap " << (onoff ? "on" : "off") << ends;
00064 }
00065 CmdDisplayStereoSwap::CmdDisplayStereoSwap(int turnon)
00066   : Command(Command::DISP_STEREOSWAP) {
00067   onoff = turnon;
00068 }
00069 
00070 
00071 void CmdDisplayCacheMode::create_text(void) {
00072   *cmdText << "display cachemode " << mode << ends;
00073 }
00074 CmdDisplayCacheMode::CmdDisplayCacheMode(const char *newmode)
00075   : Command(Command::DISP_CACHEMODE) {
00076   mode = stringdup(newmode);
00077 }
00078 CmdDisplayCacheMode::~CmdDisplayCacheMode() {
00079   delete [] mode;
00080 }
00081 
00082 
00083 void CmdDisplayRenderMode::create_text(void) {
00084   *cmdText << "display rendermode " << mode << ends;
00085 }
00086 CmdDisplayRenderMode::CmdDisplayRenderMode(const char *newmode)
00087   : Command(Command::DISP_RENDERMODE) {
00088   mode = stringdup(newmode);
00089 }
00090 CmdDisplayRenderMode::~CmdDisplayRenderMode() {
00091   delete [] mode;
00092 }
00093 
00094 
00095 void CmdDisplayProj::create_text(void) {
00096   *cmdText << "display projection " << projection << ends;
00097 }
00098 
00099 CmdDisplayProj::CmdDisplayProj(const char *proj)
00100 : Command(Command::DISP_PROJ) {
00101   projection = stringdup(proj);
00102 }
00103 CmdDisplayProj::~CmdDisplayProj() {
00104   delete [] projection;
00105 }
00106 
00107 void CmdDisplayEyesep::create_text(void) {
00108   *cmdText << "display eyesep " << sep << ends;
00109 }
00110 
00111 CmdDisplayEyesep::CmdDisplayEyesep(float newsep)
00112   : Command(Command::DISP_EYESEP), sep(newsep) {}
00113 
00114 void CmdDisplayFocallen::create_text(void) {
00115   *cmdText << "display focallength " << flen << ends;
00116 }
00117 
00118 CmdDisplayFocallen::CmdDisplayFocallen(float newlen)
00119   : Command(Command::DISP_FOCALLEN), flen(newlen) {}
00120 
00122 void CmdDisplayScreenHeight::create_text(void) {
00123   *cmdText << "display height " << val << ends;
00124 }
00125 
00126 CmdDisplayScreenHeight::CmdDisplayScreenHeight(float newval)
00127   : Command(Command::DISP_SCRHEIGHT) {
00128   val = newval;
00129 }
00130 
00131 
00133 void CmdDisplayScreenDistance::create_text(void) {
00134   *cmdText << "display distance " << val << ends;
00135 }
00136 
00137 CmdDisplayScreenDistance::CmdDisplayScreenDistance(float newval)
00138   : Command(Command::DISP_SCRDIST) {
00139   val = newval;
00140 }
00141 
00142 
00143 void CmdDisplayAAOn::create_text(void) {
00144   *cmdText << "display antialias " << (onoff ? "on" : "off") << ends;
00145 }
00146 
00147 CmdDisplayAAOn::CmdDisplayAAOn(int turnon)
00148   : Command(Command::DISP_ANTIALIAS) {
00149   onoff = turnon;
00150 }
00151 
00152 void CmdDisplayDepthcueOn::create_text(void) {
00153   *cmdText << "display depthcue " << (onoff ? "on" : "off") << ends;
00154 }
00155 
00156 CmdDisplayDepthcueOn::CmdDisplayDepthcueOn(int turnon)
00157   : Command(Command::DISP_DEPTHCUE) {
00158   onoff = turnon;
00159 }
00160 
00161 void CmdDisplayCullingOn::create_text(void) {
00162   *cmdText << "display culling " << (onoff ? "on" : "off") << ends;
00163 }
00164 
00165 CmdDisplayCullingOn::CmdDisplayCullingOn(int turnon)
00166   : Command(Command::DISP_CULLING) {
00167   onoff = turnon;
00168 }
00169 
00170 void CmdDisplayBackgroundGradientOn::create_text(void) {
00171   *cmdText << "display backgroundgradient " << (onoff ? "on" : "off") << ends;
00172 }
00173 
00174 CmdDisplayBackgroundGradientOn::CmdDisplayBackgroundGradientOn(int turnon)
00175   : Command(Command::DISP_BACKGROUNDGRADIENT) {
00176   onoff = turnon;
00177 }
00178 
00179 void CmdDisplayFPSOn::create_text() {
00180   *cmdText << "display fps " << (onoff ? "on" : "off") << ends;
00181 }
00182 
00183 CmdDisplayFPSOn::CmdDisplayFPSOn(int turnon)
00184   : Command(Command::DISP_FPS) {
00185   onoff = turnon;
00186 }
00187 
00188 void CmdDisplayClip::create_text(void) {
00189   *cmdText << "display " << (changenear ? "near" : "far");
00190   *cmdText << "clip " << (setval ? "set " : "add ");
00191   *cmdText << amount << ends;
00192 }
00193 
00194 CmdDisplayClip::CmdDisplayClip(int ischangenear, int issetval, 
00195                                 float newamt)
00196   : Command(Command::DISP_CLIP) {
00197   changenear = ischangenear;
00198   setval = issetval;
00199   amount = newamt;
00200 }  
00201 
00203 
00204 void CmdDisplayCueMode::create_text(void) {
00205   *cmdText << "display cuemode " << mode << ends;
00206 }
00207 
00208 void CmdDisplayCueStart::create_text(void) {
00209   *cmdText << "display cuestart " << value << ends;
00210 }
00211 
00212 void CmdDisplayCueEnd::create_text(void) {
00213   *cmdText << "display cueend " << value << ends;
00214 }
00215 
00216 void CmdDisplayCueDensity::create_text(void) {
00217   *cmdText << "display cuedensity " << value << ends;
00218 }
00219 
00221 void CmdDisplayShadowOn::create_text(void) {
00222   *cmdText << "display shadows " << (onoff ? "on" : "off") << ends;
00223 }
00224 
00225 CmdDisplayShadowOn::CmdDisplayShadowOn(int turnon)
00226   : Command(Command::DISP_SHADOW) {
00227   onoff = turnon;
00228 }
00229 
00230 
00232 void CmdDisplayAOOn::create_text(void) {
00233   *cmdText << "display ambientocclusion " << (onoff ? "on" : "off") << ends;
00234 }
00235 
00236 CmdDisplayAOOn::CmdDisplayAOOn(int turnon)
00237   : Command(Command::DISP_AO) {
00238   onoff = turnon;
00239 }
00240 
00241 void CmdDisplayAOAmbient::create_text(void) {
00242   *cmdText << "display aoambient " << value << ends;
00243 }
00244 
00245 void CmdDisplayAODirect::create_text(void) {
00246   *cmdText << "display aodirect " << value << ends;
00247 }
00248 
00249 
00251 void CmdDisplayDoFOn::create_text(void) {
00252   *cmdText << "display dof " << (onoff ? "on" : "off") << ends;
00253 }
00254 
00255 CmdDisplayDoFOn::CmdDisplayDoFOn(int turnon)
00256   : Command(Command::DISP_DOF) {
00257   onoff = turnon;
00258 }
00259 
00260 void CmdDisplayDoFFNumber::create_text(void) {
00261   *cmdText << "display dof_fnumber " << value << ends;
00262 }
00263 
00264 void CmdDisplayDoFFocalDist::create_text(void) {
00265   *cmdText << "display dof_focaldist " << value << ends;
00266 }
00267 
00268 
00270 void CmdDisplayAxes::create_text(void) {
00271   *cmdText << "axes location " << pos << ends;
00272 }
00273 
00274 void CmdDisplayStageLocation::create_text() {
00275   *cmdText << "stage location " << pos << ends;
00276 }
00277 
00278 void CmdDisplayStagePanels::create_text() {
00279   *cmdText << "stage panels " << num << ends;
00280 }
00281 
00282 void CmdDisplayStageSize::create_text() {
00283   *cmdText << "stage size " << sz << ends;
00284 }
00285 
00286 void CmdDisplayLightOn::create_text(void) {
00287   *cmdText << "light " << n << (onoff ? " on" : " off") << ends;
00288 }
00289 
00290 void CmdDisplayLightHL::create_text(void) {
00291   *cmdText << "light " << n << (hl ? " highlight" : " unhighlight") << ends;
00292 }
00293 
00294 void CmdDisplayLightRot::create_text(void) {
00295   *cmdText << "light " << n << " rot " << axis << " " << theta << ends;
00296 }
00297 
00298 void CmdDisplayLightMove::create_text() {
00299   *cmdText << "light " << n << " pos { " << pos[0] << " " << pos[1] << " "
00300            << pos[2] << ends;
00301 }
00302 

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