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DisplayColor Member List

This is the complete list of members for DisplayColor, including all inherited members.
add_cent_trans(float, float, float)Displayable
add_child(Displayable *)Displayable
add_glob_trans(float, float, float)Displayable
add_rot(float x, char axis)Displayable
add_rot(const Matrix4 &)Displayable
append(int d)Displayable [inline, protected]
cacheskip(int onoff)Displayable
cent_trans_off(void)Displayable [inline]
cent_trans_on(void)Displayable [inline]
cent_translating(void) constDisplayable [inline]
centtDisplayable
change_center(float x, float y, float z)Displayable
change_material(const Material *)Displayable
child(int N) constDisplayable [inline]
child_index(Displayable *d)Displayable [inline]
childrenDisplayable [protected]
clear_changed()DisplayColor [inline]
clipplane(int i)Displayable [inline]
cmdListDisplayable [protected]
color_changed() constDisplayColor [inline]
Displayable::color_changed(int cat)Displayable
color_id() constDisplayColor [inline]
color_rgb_changed(int color)Displayable
color_scale_changed()Displayable
curr_material() constDisplayable
delete_material(int n, const MaterialList *)Displayable
Displayable(Displayable *)Displayable
Displayable(Scene *)Displayable
DisplayColor(Displayable *d, const char *coloritemname, int colorindex)DisplayColor [inline]
displayed(void) constDisplayable [inline]
do_color_changed(int cat)DisplayColor [inline, protected, virtual]
do_color_rgb_changed(int color)DisplayColor [inline, protected, virtual]
do_color_scale_changed()Displayable [inline, protected, virtual]
doCentDisplayable [protected]
doGlobDisplayable [protected]
doRotDisplayable [protected]
doScaleDisplayable [protected]
draw(DisplayDevice *) constDisplayable
draw_prepare()Displayable
fix(void)Displayable [inline]
fixed(void) constDisplayable [inline]
glob_trans_off(void)Displayable [inline]
glob_trans_on(void)Displayable [inline]
glob_translating(void) constDisplayable [inline]
globtDisplayable
isFixedDisplayable [protected]
isOnDisplayable [protected]
max_childrenDisplayable [protected]
mult_scale(float s)Displayable
need_matrix_recalc(void)Displayable [inline]
needUpdate(void)Displayable [inline]
num_childrenDisplayable [protected]
off(void)Displayable
on(void)Displayable
operator delete(void *, size_t)Displayable
operator new(size_t)Displayable
parentDisplayable [protected]
pick_cmd_list(void)Displayable [virtual]
pick_end(PickMode *, DisplayDevice *)Pickable [inline, virtual]
pick_move(PickMode *, DisplayDevice *, int, int, const float *)Pickable [inline, virtual]
pick_start(PickMode *, DisplayDevice *, int, int, const int *cell, int, const float *)Pickable [inline, virtual]
Pickable()Pickable [inline]
pickable_on(void)Displayable [virtual]
prepare()Displayable [virtual]
recalc_mat(void)Displayable [protected]
remove_child(Displayable *)Displayable
remove_child(int N)Displayable [inline]
reset_disp_list(void)Displayable
reset_transformation(void)Displayable [virtual]
rot_off(void)Displayable [inline]
rot_on(void)Displayable [inline]
rotating(void) constDisplayable [inline]
rotmDisplayable
scaleDisplayable
scale_off(void)Displayable [inline]
scale_on(void)Displayable [inline]
scaling(void) constDisplayable [inline]
sceneDisplayable [protected]
set_cent_trans(float, float, float)Displayable
set_clip_center(int i, const float *center)Displayable [inline]
set_clip_color(int i, const float *color)Displayable [inline]
set_clip_normal(int i, const float *normal)Displayable [inline]
set_clip_status(int i, int mode)Displayable [inline]
set_glob_trans(float, float, float)Displayable
set_rot(float x, char axis)Displayable
set_rot(const Matrix4 &)Displayable
set_scale(float s)Displayable
tmDisplayable
unfix(void)Displayable [inline]
update_material(const Material *mat)Displayable
~Displayable(void)Displayable [virtual]
~Pickable()Pickable [inline, virtual]

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