#include <Watershed.h>
| Public Attributes | |
| int * | eq_and_lower_d | 
| IMAGE_T * | current_value_d | 
| IMAGE_T * | next_value_d | 
| unsigned char * | current_update_d | 
| unsigned char * | next_update_d | 
| GROUP_T * | segments_d | 
| int | height | 
| int | width | 
| int | depth | 
| bool | init | 
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 Definition at line 185 of file Watershed.h. Referenced by destroy_gpu, init_gpu, init_gpu_on_device, and update_cuda. | 
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 Definition at line 183 of file Watershed.h. Referenced by destroy_gpu, init_gpu, init_gpu_on_device, set_gpu_state, and update_cuda. | 
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 Definition at line 190 of file Watershed.h. Referenced by init_gpu, init_gpu_on_device, and update_cuda. | 
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 Definition at line 182 of file Watershed.h. Referenced by destroy_gpu, init_gpu, init_gpu_on_device, set_gpu_state, and update_cuda. | 
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 Definition at line 188 of file Watershed.h. Referenced by init_gpu, init_gpu_on_device, init_neighbor_offsets, and update_cuda. | 
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 Definition at line 191 of file Watershed.h. Referenced by destroy_gpu, init_gpu, and init_gpu_on_device. | 
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 Definition at line 186 of file Watershed.h. Referenced by destroy_gpu, init_gpu, init_gpu_on_device, and update_cuda. | 
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 Definition at line 184 of file Watershed.h. Referenced by destroy_gpu, init_gpu, init_gpu_on_device, set_gpu_state, and update_cuda. | 
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 Definition at line 187 of file Watershed.h. Referenced by destroy_gpu, init_gpu, init_gpu_on_device, set_gpu_state, and update_cuda. | 
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 Definition at line 189 of file Watershed.h. Referenced by init_gpu, init_gpu_on_device, init_neighbor_offsets, and update_cuda. | 
 1.2.14 written by Dimitri van Heesch,
 © 1997-2002
1.2.14 written by Dimitri van Heesch,
 © 1997-2002