#include <DepthSortObj.h>
| Public Methods | |
| DepthSortObject () | |
| int | operator> (const DepthSortObject &cmp) | 
| int | operator< (const DepthSortObject &cmp) | 
| Public Attributes | |
| float * | points | 
| vertices used to draw points, lines, quads, etc. More... | |
| float | light_scale | 
| shading factor, also used to store text scale factor. More... | |
| int | npoints | 
| number of points (1, 2, 3, or 4 for quads). More... | |
| int | color | 
| color index. More... | |
| float | dist | 
| distance from eye. More... | |
| char * | text | 
| text to print, if a text object. More... | |
Definition at line 37 of file DepthSortObj.h.
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 Definition at line 46 of file DepthSortObj.h. References color, light_scale, npoints, NULL, and text. | 
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 Definition at line 52 of file DepthSortObj.h. References dist. | 
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 Definition at line 48 of file DepthSortObj.h. References dist. | 
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| color index. 
 Definition at line 42 of file DepthSortObj.h. Referenced by DepthSortObject, and PSDisplayDevice::render. | 
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| distance from eye. 
 Definition at line 43 of file DepthSortObj.h. Referenced by operator<, operator>, and PSDisplayDevice::render. | 
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| shading factor, also used to store text scale factor. 
 Definition at line 40 of file DepthSortObj.h. Referenced by DepthSortObject, and PSDisplayDevice::render. | 
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| number of points (1, 2, 3, or 4 for quads). 
 Definition at line 41 of file DepthSortObj.h. Referenced by DepthSortObject, and PSDisplayDevice::render. | 
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| vertices used to draw points, lines, quads, etc. 
 Definition at line 39 of file DepthSortObj.h. Referenced by PSDisplayDevice::render. | 
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| text to print, if a text object. 
 Definition at line 44 of file DepthSortObj.h. Referenced by DepthSortObject, and PSDisplayDevice::render. | 
 1.2.14 written by Dimitri van Heesch,
 © 1997-2002
1.2.14 written by Dimitri van Heesch,
 © 1997-2002