#include <CaveScene.h>
Inheritance diagram for CaveScene:

| Public Methods | |
| CaveScene (VMDApp *) | |
| pass in VMDApp handle, needed for VMDexit. More... | |
| virtual | ~CaveScene (void) | 
| void | draw (DisplayDevice *) | 
| Called by the CAVE display function, copies shared mem variables to process-local variables, then calls draw() in the parent. More... | |
| virtual int | prepare () | 
| Call the parent's prepare, then update the shared memory info. More... | |
| void * | operator new (size_t) | 
| Use CAVE allocator-deallocator for CaveScene object. More... | |
| void | operator delete (void *, size_t) | 
Definition at line 55 of file CaveScene.h.
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| pass in VMDApp handle, needed for VMDexit. 
 Definition at line 42 of file CaveScene.C. References malloc_from_CAVE_memory, NULL, and wkf_thread_barrier_init_proc_shared. | 
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 Definition at line 68 of file CaveScene.C. References free_to_CAVE_memory. | 
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| Called by the CAVE display function, copies shared mem variables to process-local variables, then calls draw() in the parent. 
 Reimplemented from Scene. Definition at line 79 of file CaveScene.C. References Scene::draw, DisplayDevice::is_renderer_process, vmd_msleep, and wkf_thread_barrier. | 
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 Definition at line 115 of file CaveScene.C. References free_to_CAVE_memory. | 
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| Use CAVE allocator-deallocator for CaveScene object. 
 Definition at line 111 of file CaveScene.C. References malloc_from_CAVE_memory. | 
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| Call the parent's prepare, then update the shared memory info. 
 Reimplemented from Scene. Definition at line 100 of file CaveScene.C. References Scene::prepare, and VMDApp::VMDexit. | 
 1.2.14 written by Dimitri van Heesch,
 © 1997-2002
1.2.14 written by Dimitri van Heesch,
 © 1997-2002