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OSPRayDisplayDevice.h File Reference

FileRenderer subclass for the OSPRay ray tracing engine. More...

#include <stdio.h>
#include "Matrix4.h"
#include "FileRenderer.h"
#include "WKFUtils.h"

Go to the source code of this file.

Compounds

class  OSPRayDisplayDevice
 FileRenderer subclass to exports VMD scenes to OSPRay. More...


Defines

#define VMDOSPRAY_ENABLE_CYLINDERS   1


Detailed Description

FileRenderer subclass for the OSPRay ray tracing engine.

This work is briefly outlined in: "OSPRay - A CPU Ray Tracing Framework for Scientific Visualization" Ingo Wald, Gregory Johnson, Jefferson Amstutz, Carson Brownlee, Aaron Knoll, Jim Jeffers, Johannes Guenther, Paul Navratil IEEE Vis, 2016 (in-press)

Portions of this code are derived from Tachyon: "An Efficient Library for Parallel Ray Tracing and Animation" John E. Stone. Master's Thesis, University of Missouri-Rolla, Department of Computer Science, April 1998

"Rendering of Numerical Flow Simulations Using MPI" John Stone and Mark Underwood. Second MPI Developers Conference, pages 138-141, 1996. http://dx.doi.org/10.1109/MPIDC.1996.534105

Definition in file OSPRayDisplayDevice.h.


Define Documentation

#define VMDOSPRAY_ENABLE_CYLINDERS   1
 

Definition at line 129 of file OSPRayDisplayDevice.h.


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