| activate_adv_light(int n, int turnon) | Scene |  | 
  | activate_light(int n, int turnon) | Scene |  | 
  | add_color_category(const char *catname) | Scene |  [inline] | 
  | add_color_item(int cat_id, const char *name, int init_color) | Scene |  [inline] | 
  | adv_light_active(int n) const | Scene |  [inline] | 
  | adv_light_attenuation(int n, float constant, float linear, float quad) | Scene |  | 
  | adv_light_color(int n) const | Scene |  | 
  | adv_light_color_default(int n) const | Scene |  | 
  | adv_light_get_attenuation(int n, float &constant, float &linear, float &quad) const | Scene |  | 
  | adv_light_get_spotlight(int n, float &fallstart, float &fallend, int &spoton) const | Scene |  | 
  | adv_light_highlighted(int) const | Scene |  [inline] | 
  | adv_light_pos(int n) const | Scene |  | 
  | adv_light_pos_default(int n) const | Scene |  | 
  | adv_light_spotlight(int n, float *spotdir, float fallstart, float fallend, int spoton) | Scene |  | 
  | background_mode(void) | Scene |  | 
  | category_index(const char *catname) const | Scene |  [inline] | 
  | category_item_index(int cat, const char *item) const | Scene |  [inline] | 
  | category_item_name(int cat, int item) const | Scene |  [inline] | 
  | category_item_value(int cat, const char *item) const | Scene |  [inline] | 
  | category_item_value(int cat, int item) const | Scene |  [inline] | 
  | category_name(int cat) const | Scene |  [inline] | 
  | color_default_value(int n) const | Scene |  [inline] | 
  | color_index(const char *name) const | Scene |  [inline] | 
  | color_name(int n) const | Scene |  [inline] | 
  | color_value(int n) const | Scene |  [inline] | 
  | colorscale_method() const | Scene |  [inline] | 
  | colorscale_method_menuname(int n) const | Scene |  [inline] | 
  | colorscale_method_name(int n) const | Scene |  [inline] | 
  | colorscale_params(float *mid, float *min, float *max, int *reverse, int *posterize) const | Scene |  [inline] | 
  | colorscale_type(int index) | Scene |  | 
  | define_adv_light(int n, const float *color, const float *position, float constant, float linear, float quad, float *spotdir, float fallstart, float fallend, int spoton) | Scene |  | 
  | define_light(int n, const float *color, const float *position) | Scene |  | 
  | draw(DisplayDevice *) | FreeVRScene |  [virtual] | 
  | draw(DisplayDevice *, vrRenderInfo *rendinfo) | FreeVRScene |  | 
  | draw_finished() | Scene |  | 
  | filedraw(FileRenderer *, const char *, DisplayDevice *) | Scene |  | 
  | FreeVRScene(VMDApp *) | FreeVRScene |  | 
  | get_category_item(int cat_id, int item) | Scene |  [inline] | 
  | get_colorscale_colors(int whichScale, float min[3], float mid[3], float max[3]) | Scene |  | 
  | highlight_adv_light(int, int) | Scene |  [inline] | 
  | highlight_light(int, int) | Scene |  [inline] | 
  | light_active(int n) const | Scene |  [inline] | 
  | light_color(int n) const | Scene |  | 
  | light_color_default(int n) const | Scene |  | 
  | light_highlighted(int) const | Scene |  [inline] | 
  | light_pos(int n) const | Scene |  | 
  | light_pos_default(int n) const | Scene |  | 
  | move_adv_light(int n, const float *) | Scene |  | 
  | move_light(int n, const float *) | Scene |  | 
  | nearest_index(float r, float g, float b) const | Scene |  | 
  | num_categories() const | Scene |  [inline] | 
  | num_category_items(int cat) const | Scene |  [inline] | 
  | num_colors() const | Scene |  [inline] | 
  | num_colorscale_methods() const | Scene |  [inline] | 
  | num_regular_colors() const | Scene |  [inline] | 
  | operator delete(void *, size_t) | FreeVRScene |  | 
  | operator new(size_t) | FreeVRScene |  | 
  | prepare() | FreeVRScene |  [virtual] | 
  | reset_lights() | Scene |  | 
  | root | Scene |  | 
  | rotate_light(int n, float theta, char axis) | Scene |  | 
  | Scene(void) | Scene |  | 
  | set_background_mode(int mode) | Scene |  | 
  | set_category_item(int cat_id, int item, int color) | Scene |  [inline] | 
  | set_color_value(int n, const float *rgb) | Scene |  [inline] | 
  | set_colorscale_colors(int whichScale, const float min[3], const float mid[3], const float max[3]) | Scene |  | 
  | set_colorscale_method(int index) | Scene |  [inline] | 
  | set_colorscale_params(float min, float mid, float max, int reverse, int posterize) | Scene |  [inline] | 
  | ~FreeVRScene(void) | FreeVRScene |  [virtual] | 
  | ~Scene(void) | Scene |  [virtual] |