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WavefrontDisplayDevice.h File Reference

FileRenderer subclass to export molecular graphics to Wavefront OBJ format. More...

#include <stdio.h>
#include "FileRenderer.h"

Go to the source code of this file.

Compounds

class  WavefrontDisplayDevice
 FileRenderer subclass to export VMD scenes to Wavefront "OBJ" format. More...


Detailed Description

FileRenderer subclass to export molecular graphics to Wavefront OBJ format.

Render molecular scene to a Wavefront Object or "OBJ" file and an associated .mtl material file. This file format is one of the most universally supported 3-D model file formats, particular for animation software such as Maya, 3-D Studio, etc. The file format is simple, but good enough for getting a lot of things done. The Wavefront format only supports per-facet colors and materials. This code currently generates a fixed size set of color/material entries and indexes into this set based on the active VMD color index.

Definition in file WavefrontDisplayDevice.h.


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