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OpenGLPbufferDisplayDevice.h File Reference

OpenGLRenderer subclass adding off-screen framebuffer and GLX- or EGL-based OpenGL context management. More...

#include "OpenGLRenderer.h"

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Compounds

class  OpenGLPbufferDisplayDevice
 Subclass of OpenGLRenderer, this object has routines used by all the different display devices that are OpenGL-specific. Will render drawing commands into a single X window. More...


Detailed Description

OpenGLRenderer subclass adding off-screen framebuffer and GLX- or EGL-based OpenGL context management.

OpenGL GLX Pbuffers require a windowing system display connection, but do not require creation of any visible on-screen windows. EGL-based Pbuffers eliminate the need for a windowing system connection and operate with minimum intermediary software.

Definition in file OpenGLPbufferDisplayDevice.h.


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