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DisplayRocker.C

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00001 /***************************************************************************
00002  *cr                                                                       
00003  *cr            (C) Copyright 1995-2019 The Board of Trustees of the           
00004  *cr                        University of Illinois                       
00005  *cr                         All Rights Reserved                        
00006  *cr                                                                   
00007  ***************************************************************************/
00008 
00009 /***************************************************************************
00010  * RCS INFORMATION:
00011  *
00012  *      $RCSfile: DisplayRocker.C,v $
00013  *      $Author: johns $        $Locker:  $             $State: Exp $
00014  *      $Revision: 1.9 $        $Date: 2019/01/17 21:20:59 $
00015  *
00016  ***************************************************************************
00017  * DESCRIPTION:
00018  *
00019  ***************************************************************************/
00020 
00021 #include "DisplayRocker.h"
00022 
00023 DisplayRocker::DisplayRocker(Displayable *d)
00024 : Displayable(d) {
00025   Rocking = rockOnce = FALSE;
00026   rockSteps = currRockStep = 0;
00027   rockAmount = 0.0;
00028   rockAxis = 'y';
00029 }
00030 
00032 
00033 // 'rock' the scene, by moving it through a given arc (possibly just a
00034 // continuous circle), with a specified number of steps.
00035 // There are two ways:
00036 //   a) doOnce == TRUE: the rocking is done once, from a --> b
00037 //   b) doOnce == FALSE: the rocking is done until told to stop,
00038 //      from (a+b)/2 --> b --> a --> b .....
00039 // Note that if steps < 0, the rocking is continuous, that is no ending point
00040 // is specified so the rotation is continually in one direction.  In this
00041 // case doOnce means nothing, and is automatically used as if it were FALSE.
00042 void DisplayRocker::start_rocking(float a, char ax, int steps, int doOnce) {
00043   // set rocking parameters
00044   Rocking = TRUE;
00045   rockSteps = steps;  // if < 0, continuous
00046   rockAmount = a;
00047   rockAxis = ((ax >= 'x' && ax <= 'z') ? ax : 'y');
00048 
00049   // when currRockStep == rockSteps, flip rockAmount or stop
00050   rockOnce = (doOnce && steps >= 0);
00051   currRockStep = (rockOnce ? 0 : (int)( ((float)steps)/2.0 ));
00052 }
00053 
00054 void DisplayRocker::prepare() {
00055   if (Rocking) {
00056     parent->add_rot(rockAmount, rockAxis);
00057     if (rockSteps >= 0 && ++currRockStep >= rockSteps) {
00058       currRockStep = 0;
00059       rockAmount *= -1.0;               // reverse direction of rocking
00060       if (rockOnce)
00061         stop_rocking();                 // rocked once; now quit
00062     }
00063   }
00064 }
00065 

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