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Viewing a molecule: Myoglobin

You have probably obtained VMD in order to visualize molecules, so we'll load up one of the provided molecular structures to demonstrate the capabilities of VMD. On the button bar, click on the Mol button. This brings up the Molecules form. (As before, this form may be turned off by clicking the button in the center top of the form, labeled Molecules). Select Load From Files on the Molecules form to bring up the Files form.

We will load a PDB (Protein Data Bank) file containing the coordinates of the atoms in myoglobin (compliments of Joel Berendzen from the Biophysics Group at Los Alamos National Laboratory). In the browser on the left, select the line that says pdb only then click on the button labeled Select pdb. Use the file browser that appears to go to the subdirectory proteins/ of the VMD distribution (you may have to ask where this is located; On Unix systems try /usr/local/lib/vmd. On Microsoft Windows systems, try C:/Program Files/University of Illinois/VMD. Once there, select the file mbco.pdb. Once the PDB file is selected, click on the Load Molecule button in the center of the Files form. You have loaded a myoglobin structure. Figure 2.1 shows an example of VMD displaying this protein.

Figure 2.1: Sample VMD session displaying myoglobin.
\resizebox{3in}{!}{\includegraphics{pictures/ug_myco}}

You can use the mouse to manipulate the structure in the display window. There are three basic mouse modes: rotation, translation, scaling. The mode can be changed from the Mouse form, or by pressing r, t, or s on the keyboard. Experiment with these modes, and note how the cursor changes to indicate the current mode. In rotation mode, the left mouse button controls rotation about axes parallel to the screen, and the middle button controls rotation about the axis perpendicular to the screen. In translation mode, the left mouse button controls translation parallel to the screen, while the middle button controls translation in and out of the screen. Finally, in scaling mode, both the left and middle buttons control global scaling when the mouse is moved left or right, but the middle button causes larger changes.

By default the myoglobin bonds are represented as lines and non-bonded atoms as points, with the color in both cases representing the atom type. This representation is easy for the computer to draw but is not always informative, especially when there are a large number of atoms. VMD allows you to display many of the common molecular representations. To access these, open the Graphics form using the button bar.

Suppose you would like to view the myoglobin structure with its protein backbone represented as a tube, the heme represented as licorice, the $SO_4$ ion and $CO$ molecule represented as van der Waals spheres, and histidines 64 and 93 represented as CPK models. First, type backbone in the atom selection text entry area and press 'enter' to select the myoglobin backbone. All of the protein except for the backbone will disappear. Choose drawing method `Tube' from the drawing method chooser to render the backbone as a tube, and chose coloring method `Backbone' from the coloring method chooser to color the tube with the predefined backbone color. Click on the Create New button. This causes a new line to appear on the browser identical to the first line. The new line can be changed without affecting the first one, so clear the atom selection text area and then enter resname HEM to select the heme. At this point the heme isn't visible because it cannot be drawn as a tube, so choose the `Licorice' drawing method to make it appear. Click on Create New again to make a new view, and enter resname SO4 CO to select the $SO_4$ ion and the $CO$ molecule, and choose the drawing method `VDW' to render them as Van der Waal spheres. Once again, press the Create New button and enter resid 93 64 to select the two histidines, and render them as `CPK'. If you followed all that, then congratulations, you have made a beautiful image of myoglobin! Many more ways to represent atoms are possible. Please experiment with the options available in the Graphics form.


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Next: Rendering an Image Up: Tutorials Previous: Rapid Introduction to VMD   Contents   Index
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