Sometimes images produced by screen capture aren't good enough; you may want a very large, high quality picture, or maybe a picture with shadows, reflections, and high quality transparent surfaces. While VMD generally produces nice looking images in its graphics window, it was really designed to generate its images very rapidly, which precludes the use of high quality rendering techniques that would slow down the operation of whole program. Instead of producing high quality images directly, VMD writes files which can be used as input to several popular scanline rendering and ray tracing programs. Tables 8.1 and 8.1 list the currently supported output formats, and where appropriate rendering software may be obtained.
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Making the raster image is a two step process. First you must make the output file suitable for the image processing program, and then execute the program using the new file as input to produce the raster output. The problem is that each of the programs write a different output file format, which will probably have to be converted to something more appropriate for you. It is impossible to predict what that might be, so we'll say how to convert the different file types to RGB and let you use the tools listed in Table 8.1 to get what you need. Raster3D produces an RGB file, so you don't need to do anything. POV-Ray produces TARGA files, which can be converted on SGI machines with the program /usr/sbin/fromtarga. Rayshade creates RLE image files, which can be converted on SGI machines with /usr/sbin/fromutah. Radiance generates an .oct file, which can be converted with the rview and rpict commands in the Radiance distribution.
The free program display from ImageMagick - see
http://www.wizards.dupont.com/cristy/ImageMagick.html -
should be able to read and interconvert all of these formats.
We suggest using either Tachyon or Raster3D as they are generally the fastest programs. Both programs are easy to understand, and are fast even when rendering very complex molecules.
The generated scene files are plain text so they are very easy to modify. This is most often done to create a larger raster file, though some have other global options which you may wish to change. For instance, by default the Raster3D file turns shadows on. We suggest you consult the relevant renderer's documentation to determine what can be modified in the file.
To actually render the current image into an output file, first set up
the graphics in VMD just as you wish the output to appear. Then,
either use the Render form, or the following text command, to create
the input file and start the rendering program going:
render method filename [render command]
method is one of the names listed in the first column of table
8.1, and filename is the name of the file which
will contain the resulting image processing program script. Any text
following this will be used as a command to be run to process the file.
If %s appear in the command string, they will be replaced with the
name of the script file.