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display
Change various aspects of the graphical display window.  For
information about the options, see the section describing the 
Display form.
- update: Force the display update. Makes sense if the display 
update is off. This does not necessarily take care of resizing the 
display window or using the Forms GUI while the display update is turned off.
 
- update on: Turn display update on. 
 
- update off: Turn display update off. By default VMD does the
display updates constantly. Sometimes it is beneficial to turn the turn
the display updates off. This prevents VMD from redrawing the scene 
as a response to every change, thus saving time while doing changes of 
representations.  See the VMD script library for examples of use.
 
- update status: Return the display update status (on or off).
 
- update ui: Similar to display update, but also forces
updates of the GUI forms. The Forms interface is subject to the
following behavior: if the display update is set to off and 
actions (such as, e.g., iconify/deiconify)
have been performed to the Forms, the Form windows do not get updated 
by just display update command, whereas display update ui
forces both updates to happen. Tk does not seem to have this problem,
so this option will become obsolete after switching to Tk graphics user
interface. 
 
- resetview: Reset the view. 
 
- eyesep value: Set the eye separation to value.
 
- focallength value: Set the focal length to value.
 
- height value: Set the screen height to value.
 
- distance value: Set the screen distance to value.
 
- resize valueX valueY: Set the size of the
    display window to valueX 
 valueY. Note that this
    option currently works only with X11 versions of VMD.
 
- reposition valueX valueY: Set the position of
    the upper-left corner of the display window to valueX 
    valueY pixels from the lower-left corner of the screen. Note that
    this option currently works only with X11 versions of VMD.
 
- antialias <  on | off >: Turn
    antialiasing on or off.
 
- culling <  on | off >: Turn backface culling on or off.
 
- depthcue <  on | off >: Turn depth cueing on or off.
 
- projection < perspective | orthographic >: Set the projection mode to mode.
 
- rendermode < Normal | AlphaBlend | GLSL >: Set the rendering mode to mode.
   This parameter allows the use of various OpenGL extensions to implement 
   alpha-blended transparency, or programmable shading for higher quality
   molecular graphics.  The default rendering mode does not enable these 
   features since they significantly alter the rendering and performance
   characteristics of VMD when they are enabled.
 
- stereo mode: Set the stereo mode to mode.
 
- nearclip <  set | add >  value: Add or set near clipping plane position to it value.
 
- farclip <  set | add >  value: Add or set far clipping plane position to value.
 
- get < eyesep | focallength | height | 
           distance | antialias | depthcue | 
           culling  | rendermode | size | stereo | 
           projection | nearclip | farclip >: 
Return the current value of the requested option.
 
- get < rendermodes | stereomodes |  projections | 
details >: Return a list of the available values for the given 
options.
(See section 4.4.6 and
chapter 6 
for more information.)
 
- fps <  on | off >: Turn frames-per-second
indicator on or off.
  
 
 
 
 
 
 
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