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-   Mouse::(UIList *, CommandQueue *, DisplayDevice *) 
 
  The first argument is the UIList with which this object should
  register itself; the second is the CommandQueue object which this
  class should use when creating new Commands to be executed, and
  the third argument is the DisplayDevice which this class should
  be a 2D pointer for.  The DisplayDevice must provide all the
  device-specific information for the Mouse, such as the X,Y
  location of the pointer, the state of the mouse buttons, and the
  ability to post and activate a pop-up menu.
 
 
Justin Gullingsrud 
Tue Apr  6 09:26:48 CDT 1999