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- Mouse::(UIList *, CommandQueue *, DisplayDevice *)
The first argument is the UIList with which this object should
register itself; the second is the CommandQueue object which this
class should use when creating new Commands to be executed, and
the third argument is the DisplayDevice which this class should
be a 2D pointer for. The DisplayDevice must provide all the
device-specific information for the Mouse, such as the X,Y
location of the pointer, the state of the mouse buttons, and the
ability to post and activate a pop-up menu.
Justin Gullingsrud
Tue Apr 6 09:26:48 CDT 1999