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A molecule in VMD can contain any number of coordinate sets; the resulting
molecular trajectory may be played back in order to animate the molecule.
This submenu contains commands to control the animation, much like the
controls for a VCR or tape player. The animation can also be controlled
via the
Animate form.
The commands available in this submenu are:
- Animate Scene
play forward
Causes the animation to start playing forward through the frames which have
been read into memory.
- Animate Scene
play reverse
Plays the animation in reverse.
- Animate Scene
step 1 forward
Advances the animation one frame forward, and then pauses it. If the end is
reached, the animation goes back to the initial frame.
- Animate Scene
step 1 reverse
Advances the animation one frame backwards, and then pauses it. If the start
of the animation is reached, the last frame is displayed.
- Animate Scene
pause
Pauses the display at the current frame.
- Animate Scene
goto start
Sets the currently displayed frame to be the initial frame, and pauses the
animation.
- Animate Scene
goto end
Sets the currently displayed frame to be the final frame, and pauses the
animation.
- Animate Scene
Style
This submenu controls how the animation behaves when it reaches the beginning
or end of the trajectory. The following styles may be selected:
- Animate Scene
Style
Once
When the end of the trajectory is reached (or the beginning, if the
molecule is being animated in reverse), the animation will be paused at the
last (first) frame.
- Animate Scene
Style
Loop
Causes the animation to loop around back to the start of a trajectory
when the end is reached, or vice versa if playing in reverse.
- Animate Scene
Style
Rock
Causes the direction in which the animation is playing to reverse
when the end or start of the trajectory is reached.
Next: Spin/Rock Scene Submenu
Up: 3.1.1 The Popup Menu
Previous: Labels Submenu
Sergei Izrailev
Fri Jul 25 17:07:27 CDT 1997