display stereo left render TachyonInternal left.tga display stereo right render TachyonInternal right.tga
External renderers don't always support the ability to draw stereo images. In principle, it is possible to write the scene to the file twice with the appropriate transformations applied to make the view correct for each eye, but then the shadows would be incorrect. Instead, we suggest making one image of the current scene, then shift the molecules to the left (or right) to make the other image. The text commands for this are something like:
display stereo off render Raster3D left.r3d trans by -.1 0 0 render Raster3D right.r3dThe two files must then be rendered to produce the rgb file. As it turns out, this method makes it easy to produce stereo images of ordinary Raster3D files. Since VMD can read the Raster3D format, all you have to do is read the file and then execute the commands listed above. The text commands for generating left or right views also have equivalents in the GUI under the Stereo option of the Display window.