Re: vmd-l: trace to newcartoon inconsistent display problem

From: Cesar Luis Avila (cavila_at_fbqf.unt.edu.ar)
Date: Thu Oct 05 2006 - 15:58:11 CDT

I also have a problem rendering proteins in new ribbon and new cartoon
representations.
I am using VMD 1.8.5 on a debian based linux system with GeForce4 MX
graphic card. I am using nvidia's linux drivers

Info) Multithreading available, 1 CPU detected.
Info) OpenGL renderer: GeForce4 MX 440/AGP/SSE2
Info) Features: MDE CVA MTX PP PS GLSL(OV)
Info) GLSL rendering mode is NOT available.
Info) Textures: 2-D (2048x2048), 3-D (64x64x64), Multitexture (2)

Ravinder Abrol escribio':
> Hi All,
> This problem doesn't occur consistently, so I don't know how to fix it.
>
> With a fresh VMD start, when I load a protein with helices, all helices
> are displayed correctly using all graphical representations. After a few
> interations of deleting molecules and loading new molecules, a few of the
> helices (not all) stop being displayed (almost randomly) in [Trace to
> NewCartoon] representations. [Line to Licorice] representations display
> fine. When I close VMD and start a fresh session, everything is ok again.
> I have encountered this problem in both VMD1.8.4 and VMD1.8.5. I haven't
> tried older versions for this.
>
> Any solutions will be appreciated.
> Thanks in advance,
> Ravi
>
>
>

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